Low latency is key for live streaming

by dcafe
POSTED ON
September 28th, 2020
Speed depicted as line graphics

Your favourite sports person reaches a new milestone on live television and you watch them in all their glory and celebrate it with them vs your favourite sports person reaches a new milestone and you get to know about it only 42 seconds later.

The difference between the two is what is termed as latency and the above example shows you how latency affects your content viewing experience.

Latency goes hand in hand with live streaming – the relation between the two is directly proportional when it comes to influencing the ‘live factor’ of said event. Always measured in seconds, there’s no benchmark of what low and high latency is. The thumb rule is that anything lower than the average in the field of broadcasting is usually defined as low latency (usually clocked at under five seconds).

But latency comes with a trade-off. Time is offset with quality. The closer you get in terms of time to the event, lesser are your chances of experiencing the event in 4k resolutions. What invariably follows are audio sync issues thus taking even more away from the viewing experience. There are situations where this trade-off is acceptable, like sporting events where most of the story is conveyed through visuals but is unacceptable when it’s two-way live conversation streams, online gaming and live auctions.

If latency is such a critical part of live content viewing, why is it not standardised across platforms and geographies? This is because it depends on a number of factors like bandwidth of the user, internet connection types, video encoding, video format and distance. While latency can’t be eliminated, efforts are constantly being made to control them. Keeping internet connections and speeds aside, the two factors that affect latency, or lack of it, are encoder settings and streaming protocols. In some cases, choosing the streaming protocol is up to the CDN but in most cases, the said platform used for streaming comes with pre-set streaming protocols. The key players in this market are WebRTC developed by Google (used by Google Hangouts), HLS and DASH (used by Netflix, Hulu) amongst others.

Thus, when it comes to choosing a streaming protocol, it’s best to select one that does most justice to the type of content. A multitude of factors such as picking a standard partner or a bespoke solution, scalability across geographies, cost, adaptive bitrate streaming, quality limitations, monetisation, etc. play a role in this selection.

In case you’re a streaming platform trying to beat the 5-to 6-second range, a standard- based HTTP technology is likely to be your smartest choice, since it will come nearest to supporting a similar list of capabilities you’re presently utilizing like content security, subtitles, and adaptation. If your content requires even lower latency, you’ll most likely need a WebRTC-based or WebSockets-based arrangement or an exclusive HTTP innovation that’s custom made.

Low latency is what puts the live in live streaming, but how live is live really? This is a question that’s best answered by analysing and optimising the variables that affect the CDN, the audience, the content objective and finally, the content itself.

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Low latency is key for live streaming